random_source()
Return a new random source object initialized to a predetermined state.
let rs = random_source()
let ri = random_source_for_integers(rs)
let rr = random_source_for_reals(rs)
let ra = random_source_for_byte_arrays(rs)
ri(10)
// ...a random integer..
rr()
// ...a random real...
ra(10)
// #u8[...array of 10 random bytes...]